Showing posts with label price of magic. Show all posts
Showing posts with label price of magic. Show all posts

Tuesday, September 10, 2013

If I could be a Warder, what city would I choose?

Posted by: Angela Korra'ti
Hi, Here Be Magic readers! My turn to post again today. And I've talked some about Valor of the Healer, my book via Carina Press--but with this post, I'm going to put a spotlight on Faerie Blood, my other work.


For those of you unfamiliar with my Warder universe, I've got two primary groups of magic-users in play in that storyline. There are the Sidhe, represented (like ya do) by the Seelie and Unseelie Courts. And there are the Warders, human magic-users who function as guardians for specific cities--but at the cost of being magically, physically constrained to never be able to leave that city. Ever.

(Think the Genie in Disney's Aladdin. PHENOMENAL! COSMIC! POWER! Itty bitty living space.)

For example! Christopher, the male lead of Faerie Blood, is one of the two main Warder characters as he becomes the second Warder of Seattle--the first one being Millicent, a feisty old lady who's pretty much my Gandalf figure (and who's played in my brain by K Callan, the excellent actress who played Ma Kent in the 90's TV series Lois and Clark: The New Adventures of Superman).

One of the things Christopher has to deal with is whether he's ready to tie himself to a specific city, and as I progress through writing more of that series, I'll be exploring more of what it means for members of the Warder lineage to commit themselves to a city. They've developed customs around it, encouraging their younger people to travel a lot all over the world, to see as much as they can before they finally bind themselves to one city for the rest of their lives. Modern-day Warders, too, take a lot of advantage of the Internet to keep in touch--boy howdy, was it ever hard in times past for Warders in different cities to alert each other to potential traveling threats.

A story I have planned for the future, involving Christopher's young cousin Caitlin who's on the verge of becoming the next Warder of St. John's, Newfoundland, is that she's going to fall in love with a Warder boy from Quebec who is in fact doing that very thing that the Warders encourage their young people to do: traveling. They're going to face the challenge of what city they'll finally wind up in. It's going to be awesome.

Today, on Facebook, I was asked this very excellent question:

If you could be a Warder of any city in the world, which would it be?
This is a damn good question, and right now I'd be hard pressed to choose between several excellent cities I've either visited or lived in.

Seattle's got its appeal, because I've been here for half my life and I know the place.

Vancouver and Toronto are two of my favorite cities in Canada, and would have the advantage of having several known friends within visiting range.

Honolulu has the advantage of being in Hawai'i, which pretty much speaks for itself.

Glasgow would be nifty, because I've been there and there's enough of a fannish contingent there that they've held Worldcons. (Glasgow holds a hell of a Worldcon, I'm here to tell you.) Plus, if we're assuming I'm a Warder and therefore in the Warder universe, Glasgow would have the added bonus of having the most number of Warders in any Warded city in the world--since Scotland is where the Warder magic started. They've got a full council of Warders in Glasgow. It'd be nice to know I'm not defending the city by myself!

Montréal would be highly tempting, due to my recently exploded love of Quebecois traditional music, and that would at least let me see a lot of awesome concerts. And of all the cities in Quebec, that's the one where I could get away with my French being still kinda sucky. Working on that!

St. John's, also highly, highly tempting now that I've actually been there--and of course, it's the city Christopher is from, so being on his home ground would be lovely. Plus, it puts me in range of reliable Great Big Sea concerts. Highly important! The Warders are a highly musical people. St. John's is a highly musical city. There are reasons Christopher is from St. John's!

Lexington, Kentucky would also have to be under consideration, given that I spent my adolescence there and it would put me in reasonable range of my family members. Though I'd be hard pressed to decide between Lexington and Louisville, the two cities in Kentucky most likely to have a Warder presence.

What about you, Internets? If you could have a shot at the ability to magically protect a city, but with the catch that you'd have to stay in that city for the rest of your life, what city would it be? Talk to me in the comments!

Find out more about Faerie Blood on its official page, and come say hi to Angela on her official site or on her official Facebook page! Follow her on Twitter at @annathepiper.

Sunday, January 20, 2013

What Price, Magic?

Posted by: Nicole Luiken


I love me a cool magic system.  What do I mean by ‘system’?  Basically, the magical laws that set out how the magic works in that particular author’s world.  The possibilities are limitless.

Here are just a few of my favourites:
  • Kevin Hearne’s Iron Druid series.  Magic is based on ‘binding’ things, such as two enemy’s weapons, together. 
  • Rachel Aaron’s Eli Montpurse, thief extraordinaire, can talk inanimate objects into doing what he wants, such as a prison door into disintegrating. 
  • Dave Duncan’s hero in A Man of His Word, grows magically stronger every time he discovers a new magic word—but five proves to be too many.

Does magic have to have rules?  No.  In fact, some argue that giving magic rules takes away from its essential *magic* and that magic should not be treated like a science.

Wild magic often incorporates creatures such as fae, which are inherently magic by their very nature.  Laurell K. Hamilton’s Merry Gentry wields magic of this kind: strong, but often unpredictable and carrying a bloody price.  The magic does what it wants, when it wants.

Ultimately, I don’t think it matters whether or not magic has rules so long as it comes with a price of some kind.

I confess I’ve grown jaded about the old-school wizardry, where wizards spend years studying magic and memorizing spells.  The magic has a price, sure, but it’s usually paid somewhere off-screen before the action takes place.  (And it means all your wizard characters are bearded-Gandalf-old or long-lived elves—or both.)

If magic appears at the mere snap of a finger, then it becomes too easy for your main character to get out of difficult situations.  (Teleport spell!)  Which can lead to boring scenes.  This can be the equivalent of a Mary Sue character.

When I wrote Gate to Kandrith, I decided that magic came with a high price, a sacrifice.  In fact, it’s called ‘slave magic’ because the price is so high that only the truly desperate are willing to use it. 

However, the price of magic needn’t be sky-high.  While Jim Butcher’s Harry Dresden obviously spends time and effort on his magic, he can also use magical artifacts like his staff to simply blast away with in a fight.  Yet Harry remains very readable, because he’s always facing opponents with greater magic than him and getting beat up.

Or the price of magic may be more societal: becoming an outlaw who is pursued and hunted down by those who want the power for themselves or who have forbidden its practice.

One type of magic that comes with a built-in price are creatures such as werewolves or vampires.  They are super-fast and super-strong, but have well-known weaknesses: sunlight and stakes for vamps, silver and forced change by the moon for werewolves.   

The rules can, of course, be bent and changed—J.R. Ward’s Brotherhood of the Black Dagger are fascinatingly different from Bram Stoker’s vampires. 

One drawback can be discarded (for instance, not many modern vamps fear garlic), but beware of weakening the price too much.  If, say, your vampires sparkle in sunlight instead of bursting into flame, you may end up paying a different price with your readership.

What are some of your favourite magic systems?  Do you prefer magic systems or wild magic?  Do you think magic should come with a price?
Related Posts Plugin for WordPress, Blogger...