Veronica sez: A fun Archive post about Steampunk which is just as true today as it was when Cindy first wrote it! And she's still very much into the genre as you'll know if you follow her Facebook posts. Please enjoy!
Ten Things I've Learned
Ten Things I've Learned
Since I started Writing Steampunk
And Venturing into the Steampunk Community
1. Detroit is a rocking awesome city for steampunk. Something
about the urban decay around us, really promotes the steampunk/diesel punk
feel. Also, most of the people I’ve met are generous, fun and really come
together to help one another out.
of them. Sure, I avoid certain styles, like corset-mini-leggings-stiletto boots, and opt for clothes with more coverage, as suited to short, round, and middle-aged. But I still feel so good in my favorite garb. It’s really revived my flagging confidence.
3. Steampunk is a big sandbox. One of my favorite things so far
as I journey into the steampunk world is discovering that the fandom is full of
intelligent adults who understand that their steampunk adventures are for fun. Life is hard. Recreation shouldn’t
be. They’re playing, and they want you to have fun too. The best folks I’ve met
are fine if your costume is a different era from theirs, or your ideas of the
technology or aesthetic are different. They understand that there’s room for
everyone to have their own kind of fun.
4. Steampunk may have started as a fiction genre, but it’s
become a primarily cosplay fandom. In other words, lots of people who identify
as steampunks, don’t read. (I don’t
mean they’re illiterate—I mean they don’t read speculative fiction for pleasure.)
So the steampunk community and steampunk readers don’t overlap as much
as one
might hope.
5. There is a bigger crossover in the community between
Steampunk and Renaissance faires than there is between steampunk and SF con
fandom. Costuming seems to be the link, more than the fiction. Find
steampunkers at your local Ren Fair, SCA event, belly dance troupe or LARP, if
you’re looking for folks who know their goggles from their ray guns.
6. Steampunk fiction is able to break the rules of history, but
you still need a consistent timeline. My most important tool is the concept of
the butterfly effect. Once you’ve made changes to the basic timeline of the
world, you have to look at every element you create and decide how those elements
are modified (or not) by the differences between your universe and the one we
live in.
7. That means I do a LOT more research than you’d think for
someone who essentially makes stuff up for a living. I have to know exactly how
things work before I can muck with them. That’s sometimes big, easy stuff (When
was Queen Victoria on the throne?) to little stuff like the newspaper descriptions
of the Crystal Palace Exhibition in 1851, to legal matters, like Scottish
witchcraft laws and when women were allowed to own property.
8. Steampunk requires mixing punk into your steam. Seriously.
If you just add tech to your Victoriana, it falls a little flat.
Without a
subversive, even tongue-in-cheek element to the feel, it’s still alternate history,
or gaslamp fantasy, or any number of related things, but to really get the feel,
you need the punk. Often, this means adding modern social consciousness, such
as civil rights and environmentalism—and sometimes devastating effects of
ignoring those two. Think about WHY you’d need gas masks in an even more coal-powered
1890s London.
9. In an era when diversity was considered bad etiquette at the
very least, it’s easy to write about snowy white characters and ignore everyone
else. This is particularly true if your book is set in Britain or New England.
Even if your world-building doesn’t provide a reason for introducing unexpected
diversity, do it anyway. It’s not like gays didn’t exist—they were just
closeted by force. But why not be open within their families and friends? Also,
folks did move around. Bring other races in, but be sure not to make them all
servants, etc. It may not be strictly period, but it will make your story a
whole lot more interesting.
10. Finally, I’ve learned to let my imagination soar. Nothing is
entirely out of the question in a steampunk/fantasy crossover world, so
anything I can imagine is feasible, if I can figure out how to work it in. This
has truly made steampunk more interesting than anything else I’ve ever written.
It may not be the bestselling genre on the market, but I remain convinced that
it’s the most fun.
*****
Cindy Spencer Pape is the author of the award-winning, best-selling Gaslight Chronicles. For more information on Cindy or her books, visit her website or find her on Facebook or Twitter (@CindySPape).
***
Photo/Artwork Credits:
Covers: Harlequin Enterprises.
George the mechanical mastiff, original art: John R. White, commissioned by CS Pape.
All photos of Cindy are her personal property, except the white umbrella portrait, by Sergio Mazzotta
For Costume Credits, please contact Cindy
Oooo, yes. Detroit could be awesome for steampunk! :D And wonderful list. :) Thank you for sharing. :)
ReplyDeleteYou're welcome, Melissa! Come play sometime!
Delete#4 OMG, #4. It still dumbfounds me how many people in the steampunk community have NEVER read steampunk. It dumbfounds me more how many of them never read anything for pleasure.
ReplyDeleteI just... can't. It hits me in the sadz. :(
Looks like a good time. :)
ReplyDeleteit is, Rose!
DeleteAnother reason to say Detroit Rocks! I do see the crossover in the Ren Faire. But basically, it's all about the fun.
ReplyDeleteyou know it, Melissa!
DeleteI grew up next to Detroit and it's current condition is appalling - I feel so sad for that city. I was across the river in Windsor when the riots hit that destroyed it. We could hear the gunfire.
ReplyDeleteI was in the burbs, Victoria. Pretty little, but my brothers were old enough to have just missed a few. It was a frightening time to grow up.
ReplyDelete