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Sunday, March 30, 2014

Death's Daughter (Realm Walker #2)

Hello, readers! How have you been? I feel like it's been forever since I posted. Today I'm here to tell you about my new release from Carina Press. Death's Daughter, book two in the Realm Walker series, releases tomorrow March 31st. Book two is a little darker than the first book, but I love it and hope you will too.

Excerpt:

In the warm afternoon light, a lone swing rocked back and forth in a steady rhythm, its chains groaning a mournful dirge despite the fact no one sat upon it. It hadn’t faltered once in the hour since the child vanished. The fifth to disappear in three weeks. Each one taken in front of at least a dozen witnesses who couldn’t recall a single thing later—no details of when they’d last seen the child, nothing about any strangers hanging around. They didn’t even recollect hearing a scream of protest. In this case, every student and teacher on the playground had been distracted at the same exact moment, but no one could remember by what when asked.

Police and technicians swarmed the steps of New Hope Elementary and the courtyard in front. All of them instinctively avoided the playground and the magic at work there. All except the figure that stood in the far corner by the rusty swing set, hands in her pockets as the late-October wind whipped around her, snatching at her clothes and carrying the scent of burning leaves. Her hair was short but still long enough for her to catch an occasional glimpse of the royal-blue streaks among the black as it blew into her face. She tucked an errant strand behind one ear, but doubted it would stay put for long.

A Realm Walker, an officer for the Agency, Juliana Norris was here because the first policeman on the scene had called her directly. This wasn’t the Agency’s investigation. Not yet, anyway. Her involvement was strictly advisory until the commissioner climbed down from his shiny pedestal long enough to admit local law enforcement wasn’t up to doing the job on their own. While the victims thus far had been Altered, the perp hadn’t been identified. Since it was possible a human was behind this, Commissioner Phipps claimed jurisdiction. No one high enough at the Agency cared enough to contradict him. Yet.

Her phone vibrated at her hip. She glanced at the screen as she pulled it out—Ben Nichols, her boss. The initial kidnappings had garnered so much attention in the Altered community he’d been forced to cut her suspension short by a week—an action he hadn’t been happy to take at all. A fact he reminded her of every day.

 
Juliana Norris, Realm Walker with the Agency, is an Altered. A fact that she runs up against every time she’s forced to work with human police officers, and their species-ist commissioner, on cases they can’t solve themselves. Which happens more than they would like to admit.

Her gift—the quality that makes her the best Realm Walker in the business, without boast—is the ability to read magical signatures. Whether the gift came from her father, the dark fae god of death, or the mage mother she can’t remember, is anyone’s guess. And when Altered children start going missing with only wild magical signatures as clues, her heritage is the last thing on her mind.

She can’t afford such distractions, and she definitely can’t afford to worry about the fact that her mate, master vampire Thomas Kendrick, hasn’t spoken to her since she saved him from a demon—maybe it’s because she had to stab him to do so. Because whoever is kidnapping these children must be very powerful to wield wild magic. Very powerful, and very dangerous indeed.

Available for purchase at Amazon Barnes & Noble and Carina Press


Kathleen Collins has been writing since Kindergarten. And while her ability has drastically improved, her stories are still about fantasy worlds and the people who live in them. The rare instances that she actually finds some spare time, she spends it playing with her two boys. Three if you count her husband. She is currently hard at work on her next book.

Twitter: @kathy_collins




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